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Ans | A | Title
1 | Y | Why would I want to use multiple ad providers for my mobile game?
1 |   | How can I render a 2D image to my screen using Direct X 11?
2 |   | Adding an InputListener to a Group
1 | Y | Lightmap not moving properly with camera movement
1 | Y | How can I sort vertices efficiently in a specific direction (CW/CCW)?
0 |   | 1D Procedural Generation - Water due to Rainfall
1 |   | A way around the deprecation of AppInvite in Unity
4 |   | What is the best approach for networking a basic HTML5 pong game?
1 |   | Drawing Explosions Respecting Walls
1 | Y | Gimp Pixel Art Background Problem
1 |   | How do I apply touches to images, using Swift?
1 | Y | Scene building for procedurally generated tile based world in Unity
0 |   | How to transmit data structures larger than the allowed packet size?
1 |   | Libgdx black rectangles problem
0 |   | How to render numbers on a plane in Unity?
1 | Y | How to get time since frame start in Unity for loading purposes
1 |   | Segmentation Fault using Allegro_Tiled, function al_open_map();
1 |   | Lidgren not starting server properly
1 | Y | Unity low level network API
1 | Y | Optimization of 2D terrain generation algorithm
1 | Y | Why psp emulator lags even if psp has only 32MB ram?
1 |   | Efficiently drawing large numbers of small, moving squares to scre...
0 |   | Monogame - how to have draw layer while on SpriteSortMode.Texture
1 | Y | LibGDX and Typing Label
1 |   | Why the AnchorPoint doesn't affect the `CCLayer` Positioning?
1 | Y | GLSL - Stencil buffer - instanced geometry
1 |   | Animation timeline organization for Unity 5
2 | Y | Ray & Segment Intersection
1 |   | Monogame Dragging 3D object edges
1 |   | Trouble GamePad input on iOS but works perfect on Android
2 |   | Turn-based multiplayer animate moves from last turn
0 |   | Blurry Screen on Android(C# UNITY)
2 | Y | Scan for water in 2D procedural terrain locale
1 |   | Box2d Javascript Disable Contact Between 2 Objects
0 |   | When i close my game activity and i again launch it from the butto...
1 |   | Unity collisions often often have exaggerated physics, sending the...
2 |   | How can I draw the "cone of view" of a camera in a flat ...
1 |   | How to replace tiles in Tiled in AndEngine?
2 |   | NegaScout with Zobrist Transposition Tables in Chess
2 |   | keyPressed is not working after adding ActionListener to JButton
1 | Y | calculate force betwen two objects like angry birds game
1 |   | How do I calculate the new Quaternions from translated points?
0 |   | Dynamically Changing GameObject makes NullReferenceException(C# Un...
1 |   | GetComponent<MeshRenderer> returns null on component that...
1 | Y | Deferred Shading 2D Texture Issue
2 | Y | Flipped Normals On Back Faces
1 |   | Procedural planet to sphere texture
0 |   | Why is my 2D mouse aim not working properly?
1 |   | Cocos2d JS - Getting vector reflection
1 |   | OpenGL self-test in a mobile game
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