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Ans | A | Title
1 |   | PhysiJS and objects on top of moving objects
1 | Y | How are these physics formulas translated to this code?
6 | Y | How can I Intercept object with a circular motion
0 |   | Libgdx Texture change
0 |   | How to destroy multiple bodies
1 |   | Passing heightmap data to btHeightfieldTerrainShape constructor
1 |   | LibGDX - Actors on top of each other, avoid multiple draw calls
1 | Y | How do I detect a given sprite's bounds automatically using Java?
1 |   | Unreal engine how do I change the visual studio version without ha...
0 |   | What factors limit the number of concurrent players in single shar...
1 | Y | Allowing a secondary market for online content
0 |   | What do you call a bomb that dissipates clouds
1 |   | Deferred rendering black screen
1 | Y | How can I make tiny sprites larger?
0 |   | Is it a good idea to program games in Java Graphics2D?
1 |   | Unity5 TextAsset not functioning in WebPlayer
0 |   | what to do when we launch game with Multiplayer as there will be n...
1 |   | How to enable Unity related syntax highlighting with VSCode?
0 |   | Why doesn't this code render multiple sprites correctly?
0 |   | Unity unable to change android icon
2 |   | Cocos2d savegame cctmxtiledmap
0 |   | How can I draw out a mesh in Unity Editor in OnSceneGui?
1 |   | In Unity/UNet: How do you properly spawn a `NetworkPlayer`?
3 | Y | Computing a full revolution for an arbitrary orbit?
1 |   | Applying angular velocity to quaternion
1 | Y | Why do I get this error when converting an XNA .fx to a MonoGame .fx?
1 | Y | How to solve a pow equation?
0 |   | Let Mesh Gradually appear
0 |   | How can i calculate the rotation the player needs to make to get t...
2 | Y | How to compute acceleration by using Kinect device joint positions
0 |   | 2d Trail Renderer
1 |   | Communication between Photon Cloud game and web server
1 | Y | Why is my picture distorted after switching from D3D9 to D3D11?
0 |   | How to turn off antialiasing in Graphics class?
0 |   | How can I keep vertex order the same on every Instantiate()?
0 |   | How can I eliminate these white outlines on my sprites in libgdx?
0 |   | How does one integrate Game Center leaderboards in Monogame?
0 |   | Why are the sprites in my AssetBundles ending up as Texture2Ds ins...
0 |   | Why does a LinecastAll hitting a child object return the tag of th...
2 |   | What's a way to improve this wall collision detection code to ...
0 |   | LibGDX - G3DB vs G3DJ
1 | Y | Civilization Style Borders With Sprites
1 |   | Rotate a single member of a group
2 | Y | How does layer based collision affect performance
1 | Y | Compare two x and y if they are in a valid range
1 | Y | How do I implement 2d color animation like in this video?
2 | Y | Can I use fictional city/country names from public domain/fiction ...
2 |   | Coroutine not working (Unity)
0 |   | OpenGL Renderable object class
1 | Y | Pretty Sure I have Support for OpenGL 4, but it's not running....
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